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Nasus
JungleTopMidADmeleefrontlineteamfightdivesplitpushlane-bully
Data37 pro games·Jun 2022 – Jul 2026·patches 12.10–26.13·CBLOL, LCK, LCO Split, LCS, LEC, LPL, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Jungle / Top / Mid
Leans Split — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Splitnatural · 80%
- Attackforced · 20%
- Protectforced · 10%
- Nasus grinds down the sidelane through raw durability and drags the map apart. Enough Attack sits in the kit to fight front-to-back when the enemy forces it. Soul Eater passive gives flat 12-24% lifesteal scaling by level, his only sustain tool but a strong one.
Kit quirks
- Soul Eater passive gives flat 12-24% lifesteal scaling by level, his only sustain tool but a strong one
- Q (Siphoning Strike) stacks permanently on any kill (3 on minion/monster, 12 on champion/large monster), so his damage scales indefinitely the longer the game runs
- R transformation halves Q cooldown and adds a damaging aura on top of the bonus HP/resistances, turning him into a genuine teamfight bruiser rather than just a split-push stat-check
How Nasus actually performs in ranked solo queue · 440 weighted games
Solo queue strength
- Jungle51% WR · 237.6 games
- Top48% WR · 131.0 games
- Mid49% WR · 67.0 games
- Support51% WR · 3.0 games
- Bot49% WR · 1.6 games