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Azir

Azir

MidTopADrangedteamfightpokepickscalinglane-bully
Data2,120 pro games·Jan 2022 – Jun 2026·patches 12.1–26.11·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →

Comp identity — Mid / Top

Attack 5Catch 2Protect 2Siege 7Split 1

Leans Siege — its strongest of the five comp axes.

Plays like — nearest pentagon

Miss Fortune
Miss Fortune91%
Zyra
Zyra91%
Varus
Varus89%
Karthus
Karthus86%
Cassiopeia
Cassiopeia85%
Mel
Mel85%

Ranked by how close their five-axis heatmap looks — role-agnostic.

Where it thrives (5-comp fit)

  • Siegenatural · 70%
  • Attackworkable · 50%
  • Catchforced · 20%
  • Azir forces enemies off towers and objectives with long-range poke. Enough Attack and Catch sits in the kit to fight front-to-back when the enemy forces it. Passive Sun Disc turret rebuilds at destroyed turret ruins, dealing AP-scaling magic damage and decaying when Azir leaves the area.

Kit quirks

  • Passive Sun Disc turret rebuilds at destroyed turret ruins, dealing AP-scaling magic damage and decaying when Azir leaves the area
  • W stockpiles up to 2 Sand Soldiers that replace basic attacks in lines, letting him zone/wave-clear from range without auto-attacking directly
  • E (Shifting Sands) both shields Azir and grants a bonus Arise! charge if it dashes through an enemy champion, chaining mobility with resource generation
How Azir actually performs in ranked solo queue · 159 weighted games

Solo queue strength

  • Mid45% WR · 116.8 games
  • Top53% WR · 35.1 games
  • Bot48% WR · 6.5 games
  • Support50% WR · 0.5 games

Strongest duos

Best matchups

No favored matchups recorded.

Hardest matchups

No losing matchups recorded.