Shurima's Legacy
Innate: Whenever a turret outside the enemy team's base is destroyed, a marker is placed above its ruins which can be targeted by Azir.
Innate - Disc of the Sun: Azir can select a marker to construct the Sun Disc above the ruins after a 0.5-second cast time. The Sun Disc will activate after being assembled over 5 seconds. Azir cannot construct a Sun Disc with the marker while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.
The Sun Disc functions the same as a standard inner turret but deals magic damage, gains 40% AP bonus attack damage, and grants its kill credit to Azir. The Sun Disc's health decays over 45 seconds and loses 100 armor and 100 magic resistance while Azir is not alive or is too far away.
See Pets for more details about the Sun Disc.
Notes (1)
- No additional notes.
Map-specific differences (1)
- Azir can summon a Sun Disc in the center of the map provided the Ancient Ascended is dead. The Sun Disc will be destroyed if the Ancient Ascended respawns while active.
