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Zyra
JungleBotSupportAPrangedteamfightpickpeelscaling
Data367 pro games·Jan 2022 – Jun 2026·patches 12.1–26.10·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Jungle / Bot / Support
Leans Siege — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Siegenatural · 70%
- Attackworkable · 40%
- Catchworkable · 30%
- Zyra chokes a siege with waveclear and zone control — nothing crosses the line for free. Enough Attack and Catch sits in the kit to fight front-to-back when the enemy forces it. Seeds spawned by passive/W convert into autonomous Thorn Spitter (ranged) or Vine Lasher (melee slow) plants when hit by her own abilities.
Kit quirks
- Seeds spawned by passive/W convert into autonomous Thorn Spitter (ranged) or Vine Lasher (melee slow) plants when hit by her own abilities
- E (Grasping Roots) roots for up to 2s and R (Stranglethorns) knocks up for 1s — two independent hard-CC sources from range 575
- R also enrages nearby plants, doubling their attack rate for teamfight zone denial
How Zyra actually performs in ranked solo queue · 450 weighted games
Solo queue strength
- Jungle51% WR · 244.8 games
- Bot50% WR · 105.8 games
- Support47% WR · 82.8 games
- Mid48% WR · 10.7 games
- Top49% WR · 6.3 games
Strongest duos
Best matchups
Hardest matchups
Duo playbook
- + Ashe (Support/Bot)

Both are pure-range, zero-mobility poke champions, so neither needs a dive tool to zone a lane — Zyra's E (Grasping Roots, up to a 2s root) or a landed Ashe slow removes the escape window that would otherwise let a target simply walk out of Zyra's telegraphed R before the 2-second thicket snaps into its knockup, turning an avoidable ultimate into a guaranteed one.
— DraftDojo analysis