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Jayce
TopJungleMidADmeleedivesplitpushlane-bullyscalingteamfight
Data1,345 pro games·Jan 2022 – Jul 2026·patches 12.1–26.13·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Top / Jungle / Mid
Leans Siege — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Siegenatural · 80%
- Splitnatural · 60%
- Catchworkable · 30%
- Jayce forces enemies off towers and objectives with long-range poke. Enough Split and Catch sits in the kit to threaten a side lane once the map opens. Dual-stance transform: melee Hammer form (125 range, leap+slam/root+knockback) vs ranged Cannon form (500 range, poke/attack-speed burst) — an entire second kit swapped on a 6s cooldown.
Kit quirks
- Dual-stance transform: melee Hammer form (125 range, leap+slam/root+knockback) vs ranged Cannon form (500 range, poke/attack-speed burst) — an entire second kit swapped on a 6s cooldown
- Cannon-form Q (Shock Blast) supercharges through a self-placed Acceleration Gate (E) for bonus damage and range
- Hammer-form E roots then knockbacks with max-HP-scaling magic damage, a real hard-CC tool despite his 'ranged poke' reputation
How Jayce actually performs in ranked solo queue · 2051 weighted games
Solo queue strength
- Top50% WR · 1285.2 games
- Jungle47% WR · 459.1 games
- Mid52% WR · 286.0 games
- Bot54% WR · 19.1 games
- Support50% WR · 2.1 games