Adaptive Defenses
Innate: Periodically, Camille's next basic attack on-hit against an enemy champion grants her a shield equal to 10% / 15% / 20% (based on level) of her maximum health, lasting for 2 seconds and absorbing damage from either exclusively physical damage or magic damage, based on which type the target has previously dealt most of against champions as well as on Camille's current armor and magic resistance.
Notes (6)
- Adaptive Defenses goes on cooldown after the shield expires or is destroyed.
- The shield-typing is determined based on the total damage the target has dealt to champions that game (as a percentage) versus Camille's current armor and magic resistance.
- For example, with little bonus resistances Camille would likely gain the most obvious shield-typing - i.e. physical shield versus champions primarily dealing physical damage and magic shield versus champions primarily dealing magic damage. However, if she has a sufficient amount of armor against a champion dealing both alternates of physical damage and magic damage, she will receive a magic shield as the physical damage threat is already being mitigated by her armor, and vice versa.
- The type of shield that will be granted to Camille when she attacks any one enemy champion is shown as an icon beneath their health bar: orange for physical shield and blue for magic shield.
- Adaptive Defenses takes priority over all other shields except Black Shield.
- Adaptive Defenses will not trigger or go on cooldown if the attack is dodged, blocked, or if Camille is blinded.
Map-specific differences (1)
- Cooldown continues to scale down at level 19.
