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Orianna
MidAPrangedteamfightpokepickpeelscaling
Data1,158 pro games·Jan 2022 – Jul 2026·patches 12.1–26.13·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Mid
Leans Attack — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Attacknatural · 80%
- Protectworkable · 40%
- Siegeworkable · 30%
- Orianna pours teamfight damage on once the engage lands. Enough Protect and Siege sits in the kit to fall back and peel when the game goes defensive. Passive causes her own basic attacks to stack bonus magic damage twice, rewarding auto-weaving between ability casts.
Kit quirks
- Passive causes her own basic attacks to stack bonus magic damage twice, rewarding auto-weaving between ability casts
- E (Command: Protect) is a dual-purpose shield+damage bolt depending on whether it's cast on an ally or through enemies
- R (Command: Shockwave) pulls all nearby enemies inward before stunning/exploding, making her the premier teamfight wombo-combo enabler
How Orianna actually performs in ranked solo queue · 394 weighted games
Solo queue strength
- Mid50% WR · 377.4 games
- Top49% WR · 9.7 games
- Bot51% WR · 4.9 games
- Support50% WR · 1.8 games
- Jungle50% WR · 0.2 games