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Jhin
BotADrangedteamfightscalinglane-bully
Data1,116 pro games·Jan 2022 – Jul 2026·patches 12.1–26.13·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Bot
Leans Siege — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Siegenatural · 70%
- Catchworkable · 30%
- Protectworkable · 30%
- Jhin forces enemies off towers and objectives with long-range poke. Enough Catch and Protect sits in the kit to punish a caught enemy before the fight starts. 4-shot reload cycle where the 4th shot always crits and deals bonus damage scaling with target's missing HP.
Kit quirks
- 4-shot reload cycle where the 4th shot always crits and deals bonus damage scaling with target's missing HP
- W (Deadly Flourish) is a 2520-range line-skillshot root — one of the longest-range pick tools in the game
- E lays stealthed traps that free-refill at a killed champion's corpse, and attack speed is capped/fixed (can't be increased except by leveling)
How Jhin actually performs in ranked solo queue · 1464 weighted games
Solo queue strength
- Bot50% WR · 1443.3 games
- Mid50% WR · 9.3 games
- Top50% WR · 5.8 games
- Support50% WR · 4.8 games
- Jungle50% WR · 1.2 games