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Fizz

Fizz

MidJungleADmeleedivesplitpushlane-bullyassassinpick
Data2 pro games·May 2026 – May 2026·patches 26.09–26.10·LPL·Browse source →

Comp identity — Mid / Jungle

Attack 3Catch 8Protect 0Siege 1Split 3

Leans Catch — its strongest of the five comp axes.

Plays like — nearest pentagon

Naafiri
Naafiri96%
Evelynn
Evelynn94%
Katarina
Katarina94%
Nocturne
Nocturne94%
Rengar
Rengar94%
Elise
Elise92%

Ranked by how close their five-axis heatmap looks — role-agnostic.

Where it thrives (5-comp fit)

  • Catchnatural · 80%
  • Attackworkable · 30%
  • Splitworkable · 30%
  • Fizz deletes the target the moment someone is caught. Enough Attack and Split sits in the kit to fight front-to-back when the enemy forces it. Passive grants permanent ghosting plus scaling flat damage reduction.

Kit quirks

  • Passive grants permanent ghosting plus scaling flat damage reduction
  • E (Playful/Trickster) dashes and makes Fizz untargetable for 0.75s, recastable to jump again or slam for AoE magic damage + slow
  • R (Chum the Waters) damage scales with the shark's travel distance (Guppy/Chomper/Gigalodon tiers)
How Fizz actually performs in ranked solo queue · 410 weighted games

Solo queue strength

  • Mid50% WR · 340.8 games
  • Jungle46% WR · 45.7 games
  • Top52% WR · 15.9 games
  • Support49% WR · 6.3 games
  • Bot49% WR · 1.1 games

Strongest duos

Best matchups

Hardest matchups