Unseen Predator
Innate: Upon casting a basic ability or using Savagery's first attack, Rengar generates a stack of Ferocity for 1 second, stacking up 4 times but not refreshing on subsequent triggers (unexpected). Generated Ferocity is prevented from expiring for 10 seconds after dealing or taking damage, excluding damage dealt by damage over time or proc effects. At maximum stacks, his next basic ability consumes them all to become empowered with an additional effect and grant him an additional cast along with 30% / 40% / 50% (based on level) bonus movement speed for 1.5 seconds.
Innate: While in brush, Rengar gains Unseen Predator, which lingers for 0.35 seconds upon exiting brush. Unseen Predator is lost immediately if Rengar exits the brush using Flash or Hexflash.
Unseen Predator: Rengar's next basic attack on-attack generates 1 Ferocity if none of his current Ferocity was generated this way. The attack also has massively increased range and causes him to leap to the target's location if they are beyond his normal basic attack range, attacking the target upon arrival and landing 50 units in front of them. Rengar can cast any of his abilities during the dash. The start of the leap is the end of Rengar's attack windup, putting the attack timer on cooldown, triggering on-attack effects and additionally refreshing the Ferocity duration.
Innate - Bonetooth Necklace: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants Rengar a Trophy, once per unique champion and up to 5. An additional Trophy is made available through the event The Hunt is On! with the Head of Kha'Zix. Trophies grant bonus attack damage equal to 1% – 36% (based on Trophies) bonus AD.
Notes (30)
- Rengar has a secondary resource bar that indicates how much Ferocity he currently has as pips.
- Ferocity generated by Unseen Predator has a purple color.
- Ferocity generated by his other abilities has a white color.
- While out of combat, if abilities are used one after the other, only the first will count towards the 1 second Ferocity timer, without refreshing from the second cast. [1] (unexpected)
- Reaching 4 Ferocity with an ability immediatelly grants access to empowered abilities, however reaching it with a brush attack will grant the access after a short delay - causing Rengar to still be able to cast normal abilities while at 4 Ferocity. [2] [3] (unexpected)
- Only Flash and Hexflash instantly end Unseen Predator. Other blink effects will still cause the buff to linger upon exiting the brush area.
- The attack deals basic damage but is considered ability damage for Spear of Shojin.
- While grounded or rooted, Rengar loses the enhanced attack range from Unseen Predator.
- Rapid Firecannon's and Savagery's bonus ranges are lost after 0.25 seconds upon gaining Unseen Predator, and are re-gained after 0.25 seconds upon losing Unseen Predator.
- The same does not apply for other bonus ranges such as Hexoptics C44's.
- Rengar will only leap to a target if his basic attack timer has been refreshed (if not so he will not automatically attempt to path towards his target, despite them being within leap range).
- The leap will consume energized on-attack but only expend it once the leap hits.
- If the leap is interrupted, the energized will be indefinitely stored in the background until expended by a successive leap. Only 1 energized may be stored, but another can continue to recharge on the buffbar.
- While the energized is stored, normal basic attacks are prevented from expending any energized, however abilities may still expend the one from the buffbar. [4] (unexpected)
- Rengar can freely use any abilities, summoner spells, or item actives while leaping.
- Using a dash or blink ability will interrupt the leap.
- The attack from the leap will:
- Not go off if the dash was interrupted.
- Not go off if the target becomes untargetable.
- Go off at the end of the dash even if its normal destination is obstructed by boundaries he cannot cross (e.g. terrain, The Hextech Ultimatum).
- Go off regardless of distance the enemy travels away from Rengar's original location.
- Go off even if Rengar loses sight of the target.
- Bonus AD percent from Bonetooth Necklace stacks recursively with Infernal Might, Overlord's Bloodmail's Tyranny and mid lane quest's bonus AD multiplier.
- Bonetooth Necklace uses different icons corresponding to the number of stacks acquired:
- 1 Stack:
- 2 Stacks:
- 3 Stacks:
- 4 Stacks:
- 5 Stacks:
- 6th Stack: Head of Kha'Zix
Tips & tricks (1)
- Since the attack timer is only put on cooldown at the start of the leap, Rengar can reset it mid leap (i.e via Savagery) to immediatelly perform a successive attack after leap end has hit.
