Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
Attackworkable · 50%
Protectworkable · 50%
Catchforced · 20%
Ivern can hold up an Attack plan — it chains the fight with lockdown once contact is made — but a Attack-first shell gets more out of it (Attack 5/10 vs Attack 5/10).
Kit quirks
Cannot auto-attack or deal ability damage to non-epic jungle monsters — must channel to plant a grove and instantly clear it instead
E (Triggerseed) reapplies its shield to a new target if the initial cast hits no enemies, functioning as a semi-guaranteed peel tool
R summons a controllable pet (Daisy) that gains an empowered stun/knockup attack after 3 consecutive hits on the same target
How Ivern actually performs in ranked solo queue · 62 weighted games