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Akshan
MidTopADrangedassassinpickdivescalingteamfightlane-bully
Data19 pro games·Jan 2022 – Oct 2025·patches 12.1–25.19·CBLOL, LCK, LCO Split, LEC, LPL, LTA·Browse source →
Comp identity — Mid / Top
Leans Catch — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Catchnatural · 60%
- Splitworkable · 40%
- Siegeworkable · 30%
- Akshan deletes the target the moment someone is caught. Enough Split and Siege sits in the kit to threaten a side lane once the map opens. Going Rogue (W) grants indefinite camouflage near terrain/brush and marks enemies who kill allies as Scoundrels; killing a Scoundrel resurrects the slain ally and grants bonus gold, a unique roam-and-punish mechanic.
Kit quirks
- Going Rogue (W) grants indefinite camouflage near terrain/brush and marks enemies who kill allies as Scoundrels; killing a Scoundrel resurrects the slain ally and grants bonus gold, a unique roam-and-punish mechanic
- Dirty Fighting passive fires a bonus shot after every attack and grants a shield only against champion targets once 3 stacks are consumed
- R (Comeuppance) is a channeled multi-bullet execute where each bullet's damage scales with the target's missing health, rewarding him for finishing already-damaged targets from range
How Akshan actually performs in ranked solo queue · 365 weighted games
Solo queue strength
- Mid48% WR · 287.9 games
- Top52% WR · 52.7 games
- Bot55% WR · 22.0 games
- Support51% WR · 1.7 games
- Jungle50% WR · 0.6 games