Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
Catchnatural · 60%
Splitworkable · 40%
Siegeworkable · 30%
Akshan deletes the target the moment someone is caught. Enough Split and Siege sits in the kit to threaten a side lane once the map opens. Going Rogue (W) grants indefinite camouflage near terrain/brush and marks enemies who kill allies as Scoundrels; killing a Scoundrel resurrects the slain ally and grants bonus gold, a unique roam-and-punish mechanic.
Kit quirks
Going Rogue (W) grants indefinite camouflage near terrain/brush and marks enemies who kill allies as Scoundrels; killing a Scoundrel resurrects the slain ally and grants bonus gold, a unique roam-and-punish mechanic
Dirty Fighting passive fires a bonus shot after every attack and grants a shield only against champion targets once 3 stacks are consumed
R (Comeuppance) is a channeled multi-bullet execute where each bullet's damage scales with the target's missing health, rewarding him for finishing already-damaged targets from range
How Akshan actually performs in ranked solo queue · 90 weighted games