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Aurora
MidTopAPrangedassassinpickdiveteamfight
Data819 pro games·Aug 2024 – Jul 2026·patches 14.15–26.13·CBLOL, First Stand, LCK, LCP, LCS, LEC, LJL, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Mid / Top
Leans Catch — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Catchnatural · 60%
- Attackworkable · 30%
- Siegeworkable · 30%
- Aurora deletes the target the moment someone is caught. Enough Attack and Siege sits in the kit to fight front-to-back when the enemy forces it. Passive stacks 3x on enemies then exorcises champions, healing Aurora via spawned spirits and dealing max-HP-scaled bonus damage.
Kit quirks
- Passive stacks 3x on enemies then exorcises champions, healing Aurora via spawned spirits and dealing max-HP-scaled bonus damage
- W grants invisibility + ghosting with a cooldown reset on takedowns, a strong pick/reset tool rather than a defensive one
- R creates a traversable rift border that lets her dash through it while enemies crossing it are slowed, a unique zone-control mechanic
- R (Between Worlds) only makes her unstoppable during the initial ~0.4s dash, not for the rift's whole duration — she's untargetable again briefly if she later teleports back across it.
How Aurora actually performs in ranked solo queue · 585 weighted games
Solo queue strength
- Mid50% WR · 390.1 games
- Top48% WR · 175.8 games
- Bot49% WR · 17.2 games
- Support50% WR · 1.5 games