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Annie
MidTopAPrangedteamfightpickpeelscaling
Data863 pro games·Jan 2022 – Jul 2026·patches 12.1–26.13·CBLOL, First Stand, LCK, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Mid / Top
Leans Attack — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Attacknatural · 60%
- Catchnatural · 60%
- Siegeforced · 20%
- Annie chains the fight with lockdown once contact is made. Enough Catch and Siege sits in the kit to punish a caught enemy before the fight starts. Pyromania passive auto-stuns on her 4th spell that actually lands (a whiffed skillshot doesn't burn the charge), giving reliable engage/peel CC baked into normal rotations rather than a dedicated CC ability.
Kit quirks
- Pyromania passive auto-stuns on her 4th spell that actually lands (a whiffed skillshot doesn't burn the charge), giving reliable engage/peel CC baked into normal rotations rather than a dedicated CC ability
- E (Molten Shield) reflects damage back at attackers who hit the shielded target, punishing dives
- R Tibbers is a persistent 45s pet that deals a large initial nuke and can be recast to reposition, extending her threat range after the initial burst
How Annie actually performs in ranked solo queue · 346 weighted games
Solo queue strength
- Mid52% WR · 276.8 games
- Top53% WR · 38.3 games
- Support52% WR · 20.9 games
- Bot49% WR · 9.8 games
- Jungle50% WR · 0.3 games