Happy Hour
Innate: Periodically, after casting an ability, Gragas heals himself for 5.5% of his maximum health.
Notes (1)
- No additional details.
Map-specific differences (2)
- Heal changed to 5.5% maximum health.
- Cooldown changed to 4 seconds.
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Leans Attack — its strongest of the five comp axes.
Ranked by how close their five-axis heatmap looks — role-agnostic.
No favored matchups recorded.
No losing matchups recorded.
Win rate when Gragas's team secured at least one of each drake, next to the all-champion rate in that same state. Teams that take dragons are usually already ahead, so every champ wins more with them — the honest read is the gap, i.e. whether Gragas beats the average team that also has the drake. Single-drake samples are thin; treat small counts as suggestive.
Base stats and every ability with its per-rank values and ratios. Search all champions →
| Stat | Base | Per level | Level 18 |
|---|---|---|---|
| Health | 640 | +115 | 2595 |
| Health regen (per 5s) | 5.5 | +0.5 | 14 |
| Mana | 400 | +47 | 1199 |
| Mana regen (per 5s) | 6 | +0.8 | 19.6 |
| Armor | 38 | +5 | 123 |
| Magic resist | 32 | +2.05 | 66.85 |
| Attack damage | 64 | +3.5 | 123.5 |
| Attack speed | 0.675 | +2.05% | 0.893 |
| Attack speed ratio | 0.625 | ||
| Attack range | 125 | ||
| Movement speed | 330 |
Level 18 uses League's growth curve (base + 17 × per-level); attack speed grows as bonus % scaled by the attack speed ratio.
ARAM: damage taken ×0.95
Innate: Periodically, after casting an ability, Gragas heals himself for 5.5% of his maximum health.
Active: Gragas rolls a cask to the target location, remaining there for 4 seconds and granting sight of the area. Upon arrival, the cask starts to ferment over the first 2 seconds of its duration to increase its damage and the effectiveness of its slow, up to a maximum of 150% of their initial values. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends.
Recast: Gragas detonates the cask, dealing magic damage to nearby enemies, reduced by 30% against minions, and slowing them for 2 seconds.
Active: Gragas rolls a cask to the target location, remaining there for 4 seconds and granting sight of the area. Upon arrival, the cask starts to ferment over the first 2 seconds of its duration to increase its damage and the effectiveness of its slow, up to a maximum of 150% of their initial values. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends.
Recast: Gragas detonates the cask, dealing magic damage to nearby enemies, reduced by 30% against minions, and slowing them for 2 seconds.
Active: Gragas channels for 0.75 seconds, drinking out of his brew, and gains damage reduction for 2.5 seconds.
Upon completing the channel, Gragas empowers his next basic attack within 5 seconds to have an uncancellable windup, gain 50 bonus range and deal bonus magic damage to the target and nearby enemies, reduced to 50% against structures. The damage based on the target's health ratio is capped at 300 against monsters.
Active: Gragas channels for 0.75 seconds, drinking out of his brew, and gains damage reduction for 2.5 seconds.
Upon completing the channel, Gragas empowers his next basic attack within 5 seconds to have an uncancellable windup, gain 50 bonus range and deal bonus magic damage to the target and nearby enemies, reduced to 50% against structures. The damage based on the target's health ratio is capped at 300 against monsters.
Active: Gragas charges in the target direction and stops upon colliding with an enemy, dealing magic damage to all nearby enemies, knocking them back, though not through terrain, and stunning them for 1 second.
Body Slam's current cooldown is reduced by 40% if Gragas hits an enemy.
Barrel Roll and Explosive Cask can be cast during the dash.
Active: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second.
Stats and abilities from the League of Legends Wiki (CC BY-SA 3.0), built for patch 26.22.