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Rammus

Rammus

SupportJunglemixedmeleefrontlineteamfightengage
Data4 pro games·Jan 2024 – Sep 2025·patches 14.1–15.17·LCK, LPL·Browse source →

Comp identity — Support / Jungle

Attack 8Catch 4Protect 1Siege 0Split 1

Leans Attack — its strongest of the five comp axes.

Plays like — nearest pentagon

Nunu & Willump
Nunu & Willump96%
Skarner
Skarner96%
Fiddlesticks
Fiddlesticks94%
Leona
Leona94%
Maokai
Maokai94%
Gragas
Gragas92%

Ranked by how close their five-axis heatmap looks — role-agnostic.

Where it thrives (5-comp fit)

  • Attacknatural · 80%
  • Catchworkable · 40%
  • Protectforced · 10%
  • Rammus brings the frontline and engage that start the 5v5. Enough Catch sits in the kit to punish a caught enemy before the fight starts. Passive Spiked Shell converts 15% of total armor + 15% of total MR into bonus AD, directly rewarding stacking resistances offensively.

Kit quirks

  • Passive Spiked Shell converts 15% of total armor + 15% of total MR into bonus AD, directly rewarding stacking resistances offensively
  • W Defensive Ball Curl is a 7-second stance that both boosts his own resistances by 30-60% of total and punishes attackers with magic damage per hit
  • R Soaring Slam grants crowd-control immunity during the leap and can combo out of Q Powerball for a bonus knockup, making his engage hard to interrupt
How Rammus actually performs in ranked solo queue · 140 weighted games

Solo queue strength

  • Jungle56% WR · 109.4 games
  • Support51% WR · 24.9 games
  • Top49% WR · 5.1 games
  • Mid50% WR · 0.4 games

Strongest duos

Best matchups

No favored matchups recorded.

Hardest matchups