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Nunu & Willump
JungleMidAPmeleefrontlineteamfightengage
Comp identity — Jungle / Mid
Leans Attack — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Attacknatural · 80%
- Catchworkable · 30%
- Protectforced · 10%
- Nunu & Willump brings the frontline and engage that start the 5v5. Enough Catch sits in the kit to punish a caught enemy before the fight starts. R (Absolute Zero) is a channeled AoE stun/slow that also shields Nunu & Willump while charging.
Kit quirks
- R (Absolute Zero) is a channeled AoE stun/slow that also shields Nunu & Willump while charging
- Q (Consume) heals Willump, scaling harder below 50% HP, and deals true damage to non-champions
- W is a growing snowball that becomes slow-immune/ghosted before knocking up then stunning on impact
How Nunu & Willump actually performs in ranked solo queue · 338 weighted games
Solo queue strength
- Jungle50% WR · 281.3 games
- Mid52% WR · 44.4 games
- Support48% WR · 9.6 games
- Top49% WR · 2.2 games