Sap Magic
Innate: Periodically, Maokai empowers his next basic attack to have an uncancellable windup and heal him for 4% – 12.8% (based on level) maximum health after a 0.25-second delay.
Each time Maokai casts an ability, hits at least one enemy champion or epic monster with Sapling Toss, or is struck by an enemy's ability, Sap Magic's cooldown is reduced by 4 seconds, modified to 1.5 if he is hit by a large monster's basic attack or ability.
Sap Magic resets Maokai's basic attack timer, and will not trigger if he is above 95% maximum health.
Notes (6)
- Sap Magic does not occur if Maokai begins his attack windup before its cooldown has elapsed.(unexpected)
- Sap Magic does not occur if the attack is dodged and/or missed if Maokai is blinded. It will occur if it is blocked.
- The striking ability has to trigger spell effects such as spell damage or area damage for the cooldown to be reduced.
- PENDING FOR TEST: Does it trigger only from ability spell effects or any spell effects (such as Hextech Rocketbelt's Super Sonic or Redemption's Intervention)?
- If Maokai possesses a spell shield and it consumes an enemy ability, he will still receive the cooldown reduction.
- The empowered attack will not trigger against structures nor wards.
Map-specific differences (3)
- Cooldown reduction changed to 3 seconds.
- Heal changed to 4% – 19.2% (based on level) maximum health.
- Cooldown refund changed to 3 seconds.
