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Fiddlesticks

Fiddlesticks

SupportJungleTopAPrangedteamfightpickpeelscaling
Data10 pro games·Oct 2022 – May 2025·patches 12.18–15.9·LCK, LCO Split, LEC, PCS, Worlds· incl. international·Browse source →

Comp identity — Support / Jungle / Top

Attack 8Catch 4Protect 0Siege 1Split 1

Leans Attack — its strongest of the five comp axes.

Plays like — nearest pentagon

Rammus
Rammus94%
Jarvan IV
Jarvan IV92%
Nunu & Willump
Nunu & Willump92%
Rek'Sai
Rek'Sai92%
Skarner
Skarner92%
Zac
Zac92%

Ranked by how close their five-axis heatmap looks — role-agnostic.

Where it thrives (5-comp fit)

  • Attacknatural · 80%
  • Catchworkable · 40%
  • Siegeforced · 10%
  • Fiddlesticks chains the fight with lockdown once contact is made. Enough Catch sits in the kit to punish a caught enemy before the fight starts. Passive lets him disguise as a harmless scarecrow effigy when standing still out of combat, enabling ambushes and vision-denial at level 6+.

Kit quirks

  • Passive lets him disguise as a harmless scarecrow effigy when standing still out of combat, enabling ambushes and vision-denial at level 6+
  • W (Bountiful Harvest) is a channeled tether that damages nearby enemies while self-healing Fiddlesticks for a portion of pre-mitigation damage dealt (no ally healing)
  • R (Crowstorm) channels 1.5s then blinks to the target location, unleashing a large-radius, high total-damage AoE that can single-handedly end teamfights from a hidden pick
  • Passive (A Harmless Scarecrow) only re-arms once he's both unseen by the enemy team and out of combat for 2.5 seconds — breaking vision alone while still fighting doesn't reset the fear.
How Fiddlesticks actually performs in ranked solo queue · 299 weighted games

Solo queue strength

  • Jungle50% WR · 194.2 games
  • Support50% WR · 56.0 games
  • Top52% WR · 30.0 games
  • Mid54% WR · 18.3 games
  • Bot50% WR · 0.7 games

Strongest duos

Best matchups

Hardest matchups