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Skarner
JungleSupportADmeleefrontlineteamfightengagedivesplitpushlane-bully
Data771 pro games·Feb 2022 – Jul 2026·patches 12.2–26.13·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Jungle / Support
Leans Attack — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Attacknatural · 80%
- Catchworkable · 50%
- Protectforced · 10%
- Skarner brings the frontline and engage that start the 5v5. Enough Catch sits in the kit to punish a caught enemy before the fight starts. E (Ixtal's Impact) grants slow-immunity and ghosting while charging into the first champion hit, suppressing and dragging them — an unstoppable single-target catch tool.
Kit quirks
- E (Ixtal's Impact) grants slow-immunity and ghosting while charging into the first champion hit, suppressing and dragging them — an unstoppable single-target catch tool
- R (Impale) can suppress up to 3 champions simultaneously at 1.5s each, giving him rare multi-target hard CC on an ultimate
- Passive stacks 'Quaking' debuffs from attacks/abilities that detonate for max-health-based magic damage at 3 stacks, adding true teamfight/duel pressure independent of his AD scaling
How Skarner actually performs in ranked solo queue · 396 weighted games
Solo queue strength
- Jungle51% WR · 233.9 games
- Support48% WR · 132.6 games
- Top48% WR · 27.4 games
- Mid50% WR · 1.4 games
- Bot50% WR · 0.3 games