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Zac
JungleTopADmeleefrontlineteamfightengagedivesplitpushlane-bully
Data112 pro games·Mar 2022 – Sep 2025·patches 12.4–25.17·CBLOL, LCK, LCO Split, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →
Comp identity — Jungle / Top
Leans Attack — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Attacknatural · 90%
- Catchworkable · 40%
- Splitforced · 20%
- Zac brings the frontline and engage that start the 5v5. Enough Catch and Split sits in the kit to punish a caught enemy before the fight starts. Passive Cell Division lets him survive lethal damage by splitting into bloblets and reviving at 10-50% HP, restoring 50% max HP in the process.
Kit quirks
- Passive Cell Division lets him survive lethal damage by splitting into bloblets and reviving at 10-50% HP, restoring 50% max HP in the process
- Q Stretching Strikes and other abilities scale off bonus health, and he physically grows up to 35% larger as he stacks bonus HP
- R Let's Bounce! bounces 4 times over 3s with knockback + speed/ghost, giving repeated AoE engage and disengage in the same cast
How Zac actually performs in ranked solo queue · 261 weighted games
Solo queue strength
- Jungle50% WR · 181.8 games
- Top51% WR · 32.5 games
- Mid52% WR · 23.3 games
- Support49% WR · 22.8 games
- Bot50% WR · 0.4 games