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Vex
MidAPrangedteamfightpick
Data147 pro games·Jan 2022 – Jul 2026·patches 12.1–26.13·CBLOL, First Stand, LCK, LCP, LCS, LEC, LPL, LTA, MSI, PCS, Worlds· incl. international·Browse source →
Comp identity — Mid
Leans Attack — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Attacknatural · 60%
- Catchnatural · 60%
- Siegeforced · 20%
- Vex chains the fight with lockdown once contact is made. Enough Catch and Siege sits in the kit to punish a caught enemy before the fight starts. Passive (Doom 'n Gloom) specifically marks and punishes DASHING/BLINKING enemies with bonus damage — a built-in anti-mobility check.
Kit quirks
- Passive (Doom 'n Gloom) specifically marks and punishes DASHING/BLINKING enemies with bonus damage — a built-in anti-mobility check
- R has an enormous 2000-3000 range mark-then-dash combo, functioning as a long-range pick-and-execute tool rather than a typical burst ultimate
- W's shield radius expands specifically against dashing enemies, doubling as an anti-engage tool
How Vex actually performs in ranked solo queue · 228 weighted games
Solo queue strength
- Mid52% WR · 192.4 games
- Top51% WR · 12.8 games
- Bot50% WR · 11.4 games
- Support51% WR · 11.4 games
- Jungle50% WR · 0.2 games