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Ekko
MidJungleAPmeleeassassinpickdiveteamfight
Comp identity — Mid / Jungle
Leans Catch — its strongest of the five comp axes.
Plays like — nearest pentagon
Ranked by how close their five-axis heatmap looks — role-agnostic.
Where it thrives (5-comp fit)
- Catchnatural · 70%
- Attackworkable · 50%
- Splitworkable · 30%
- Ekko creates the picks that turn games into 4v5s. Enough Attack and Split sits in the kit to fight front-to-back when the enemy forces it. Passive Z-Drive Resonance stacks from attacks/abilities and detonates on the third stack for bonus magic damage plus a big movement speed burst on champion hits.
Kit quirks
- Passive Z-Drive Resonance stacks from attacks/abilities and detonates on the third stack for bonus magic damage plus a big movement speed burst on champion hits
- W Parallel Convergence is a delayed-detonation zone: entering it herself triggers an AoE stun (2.25s) plus a shield, making it a combo engage/peel tool
- R Chronobreak is a stasis-rewind that heals based on damage taken over the last 4 seconds (up to 400-800 scaling with AP) and deals AoE damage on return, effectively punishing all-ins against him
How Ekko actually performs in ranked solo queue · 697 weighted games
Solo queue strength
- Mid49% WR · 319.2 games
- Jungle47% WR · 290.4 games
- Top52% WR · 38.7 games
- Bot50% WR · 27.4 games
- Support51% WR · 21.8 games