Gift of the Drowned Ones
Innate: Pyke's maximum health cannot increase except through growth (per level), instead he gains「 1 bonus attack damage per 14 bonus health. 」「 bonus attack damage equal to 7.143% of bonus health. 」
Innate: Pyke gains 1 bonus movement speed while in the river.
Innate: Pyke stores 9% (+ 0.2% per 1 Lethality) of the post-mitigation damage he takes from enemy champions as grey health on his health bar, increased to 40% (+ 0.4% per 1 Lethality) while there are two or more visible enemy champions nearby. He can store up to 80 (+ 800% bonus AD) grey health, with an upper cap of 55% of his maximum health.
While Pyke is not visible to enemies, he rapidly consumes his grey health to heal for the same amount.
Notes (8)
- Game elements that increase health based on the champion's health (e.g Overgrowth) will increase the health before getting converted by Gift of the Drowned Ones, thus granting increased bonus AD.
- Pyke converts bonus health to bonus AD at a gold efficiency of 93.75%.
- Spirit Visage and Grievous Wounds take effect after Gift of the Drowned Ones's healing cap.
- Pyke's grey health does not have a time limit, and will stay on his health bar until Pyke leaves enemy vision or dies.
- However, if his combined current health and grey health would start to exceed 100% of his maximum health, the excess grey health is lost.
- Since Pyke's maximum health cannot be increased, Gift of the Drowned Ones reaches the upper cap of 55% of maximum health at 40.25 – 202.49 (based on level) bonus attack damage.
- Untargetable champions count towards Pyke's modified grey health storing.
- Amount of attack damage granted from list of items that grants health, converted with Gift of the Drowned Ones:
Map-specific differences (5)
- The base health gained from the global Arena Stat Adjustments buff is applied to Pyke's maximum health.
- The bonus health gained from Hemomancer's Helm Scarlet Allegiance is special-cased to be attributed to Pyke's maximum health.
- The bonus health gained from Twin Mask will be attributed to Pyke's maximum health.(unexpected)
- Base damage stored near one enemy changed to 30%.
- Base damage stored near multiple enemies changed to 60%.
