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Rakan

Rakan

SupportAPrangedengagepeelpickscaling
Data1,999 pro games·Jan 2022 – Jul 2026·patches 12.1–26.13·CBLOL, First Stand, LCK, LCO Split, LCP, LCS, LEC, LJL, LLA, LPL, LTA, MSI, PCS, VCS, Worlds· incl. international·Browse source →

Comp identity — Support

Attack 7Catch 4Protect 6Siege 0Split 0

Leans Attack — its strongest of the five comp axes.

Plays like — nearest pentagon

Braum
Braum100%
Galio
Galio91%
Alistar
Alistar87%
Ivern
Ivern85%
Renata Glasc
Renata Glasc85%
Tahm Kench
Tahm Kench85%

Ranked by how close their five-axis heatmap looks — role-agnostic.

Where it thrives (5-comp fit)

  • Attacknatural · 70%
  • Protectnatural · 60%
  • Catchworkable · 40%
  • Rakan brings the frontline and engage that start the 5v5. Enough Protect and Catch sits in the kit to fall back and peel when the game goes defensive. Passive Fey Feathers periodically grants Rakan a shield that regenerates out of combat, with its cooldown reduced further by landing basic attacks or ability hits on champions.

Kit quirks

  • Passive Fey Feathers periodically grants Rakan a shield that regenerates out of combat, with its cooldown reduced further by landing basic attacks or ability hits on champions
  • Q (Gleaming Quill) double-dips: it deals magic damage on champion/monster hit, then marks the ground to heal the first ally (or himself) who stands there a few seconds later
  • R (The Quickness) grants ghosting and bonus move speed, dealing AoE magic damage and charming/slowing every enemy Rakan collides with, turning him into a repeatable engage-through-the-whole-team tool rather than a single-target dash
How Rakan actually performs in ranked solo queue · 614 weighted games