Junkyard Titan
Innate: Rumble's basic ability casts generate Heat, which decays by 10 Heat per second after not using any basic ability within 4 seconds or The Equalizer within 2 seconds. Rumble's mech enters the Danger Zone when at or above 50 Heat, and becomes Overheated while at 150 Heat.
Danger Zone: Rumble's mech enters the Danger Zone, empowering his basic abilities.
Overheated: Rumble's mech becomes Overheated, disabling his abilities as his Heat decays back down to 0 over 4 seconds. During this time, he gains 30% – 110.97% (based on level) bonus attack speed and empowers his basic attacks to deal 5 – 44.12 (based on level) (+ 25% AP) (+ 4% of the target's maximum health) bonus magic damage on-hit. The damage based on the target's health ratio is capped at 90 – 188.33 (based on level) against monsters.
Notes (2)
- While Rumble is overheating, a Silenced icon will appear above him to signify he cannot cast abilities. This is visible to all units.
- The attacks do not deal the bonus damage against structures.
Map-specific differences (2)
- No longer disables his abilities.
- No Danger Zone bonuses.
