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Hecarim

Hecarim

JungleADmeleefrontlineteamfightengagedivesplitpushlane-bully
Data206 pro games·Jan 2022 – May 2026·patches 12.1–26.09·LCK, LCS, LEC, LLA, LPL, Worlds· incl. international·Browse source →

Comp identity — Jungle

Attack 7Catch 6Protect 0Siege 0Split 4

Leans Attack — its strongest of the five comp axes.

Plays like — nearest pentagon

Xin Zhao
Xin Zhao96%
Briar
Briar94%
Wukong
Wukong94%
Volibear
Volibear92%
Warwick
Warwick92%
Yone
Yone92%

Ranked by how close their five-axis heatmap looks — role-agnostic.

Where it thrives (5-comp fit)

  • Attacknatural · 70%
  • Catchnatural · 60%
  • Splitworkable · 40%
  • Hecarim brings the frontline and engage that start the 5v5. Enough Catch and Split sits in the kit to punish a caught enemy before the fight starts. W (Spirit of Dread) grants bonus armor/MR and heals Hecarim off damage dealt for 4 seconds — his main sustain tool.

Kit quirks

  • W (Spirit of Dread) grants bonus armor/MR and heals Hecarim off damage dealt for 4 seconds — his main sustain tool
  • Passive converts a percentage of bonus movement speed directly into bonus AD, rewarding speed-stacking builds
  • R (Onslaught of Shadows) grants displacement immunity during the dash and applies fear+slow scaling with distance traveled
How Hecarim actually performs in ranked solo queue · 501 weighted games

Solo queue strength

  • Jungle51% WR · 500.1 games
  • Top49% WR · 0.6 games
  • Mid50% WR · 0.1 games

Strongest duos

Best matchups

Hardest matchups